# Design Patterns

**Design Patterns**

**SOLID**

SOLID is five design principles intended to make software designs more understandable, flexible and maintainable.

**Single responsibility principle**

*A class should only have a single responsibility, that is, only changes to one part of the software’s specification should be able to affect the specification of the class.*

**Open–closed principle**

*Software entities … should be open for extension, but closed for modification.*

**Liskov substitution principle**

*Objects in a program should be replaceable with instances of their subtypes without altering the correctness of that program.*

**Interface segregation principle**

*Many client-specific interfaces are better than one general-purpose interface.*

**Dependency inversion principle**

*One should depend upon abstractions, \[not] concretions.*

**Repository Pattern**

The idea with this pattern is to have a generic abstract way for the app to work with the data layer without being bothered what storage technology is used when saving/retrieving the data.

*We suggests to check first this* [*tutorial*](https://medium.com/@jsdecena/refactor-the-simple-tdd-in-laravel-a92dd48f2cdd) *for in-depth understand about this design pattern.*

**When reading/writing data, it is RECOMMENDED to wrap it into Repository Object**
